I may go back and fix up the female character's painting though. The eyebrows are kind of too light /invisible. The pants might need some toning down too.
Visual Development/ focus in Environments, vehicle and props. Aspiration leads to motivation, motivation leads to progress and progress leads to goals. A blog of my practices, progress and work towards a goal.
Saturday, November 8, 2014
Thursday, November 6, 2014
Blockhead/Paper Man template - Syndra from League of Legends
Our assignment for my Digital Media II class was to plot out a character on these blockheads/ paper man templates, and then to print and construct them out with any additional pieces.
To be honest, it took a while to figure out what I needed, where certain details would go on certain parrts but I think I got most of it right!
Now I just need to print and glue pieces together. Here's hoping the pieces all fit properly. I'm worried about the coat tail since there's not inserting flap/fold but it's gonna get glued straight on so maybe it'll be ok.
Monday, November 3, 2014
Visit to Foreverland - Color Key v2
Version (edit) 2 for Color Key. These aren't as horrendous as v1 with the super saturated colors and my lack of figuring out what colors I wanted. In hindsight, I should have taken a color palette from other people's digital paintings and used those instead of guessing colors last week.
Friday, October 31, 2014
Character Design - finalized design with color exploration
Originally, the characters, if they were to exist in the same world, were too similar so I made the female taller in terms of head size and gave her larger (wider) shoulders. The male was made ultra skinny though that didn't change from the original, however his arms were widened via the clothing.
Color wise, I think I'm liking 3,4 and maybe 5 for male, and 3 and 4 for female. If they were to be side by side, 3rd male with 4th female or 4th male with possibly 3rd female.
Influence: Elizabethan Era, but altered.
Visit to Foreverland - color key #2 (WIP)
After playing around with a couple of different colors, I think these two are the ones I'll be working with. I still need to darken them so it reads as a night scene, but with value and lighting that should read a bit more obvious.
Disclaimer: Those paintings above on the top are not mine nor do I personally know the artist. They are only for color palette uses.
Thursday, October 30, 2014
Swamp - finalized design with colors & lighting
On the side are the thumbnails I selected elements from to create the finalized design. As part of our assignment, we were to figure out two different colored and lit environments so from my references, I gathered these two color palettes. I'll probably save these two side by side for dA upload.
Monday, October 27, 2014
Saturday, October 25, 2014
Teens of Valor - "update"
So it's been a long while since I've uploaded a new page! I have been plotting out story points from where I left off though, so the story hasn't disappeared. I just need more time to work on the pages, which is difficult at the moment with the number of hours I need to put into my course work. I might be able to work on rough sketches and page layout tonight or tomorrow though. Some of the details and dialogue needs work so it's not so jumpy/clunky though.
I've started thinking about using Photoshop for the dialogue bubbles instead of Manga Studio. In theory, it should be ok in terms of presentation but I'll have to see how it turns out when I go to try it out. I apologize for any readers awaiting the next page and hopefully I can speed up the story since the scenes I've been dying to show are still pages away!
I've started thinking about using Photoshop for the dialogue bubbles instead of Manga Studio. In theory, it should be ok in terms of presentation but I'll have to see how it turns out when I go to try it out. I apologize for any readers awaiting the next page and hopefully I can speed up the story since the scenes I've been dying to show are still pages away!
Visit to ForeverLand - value edit and color keys
I'm still not quite sure what colors I want some of the objects in the scene but that's what a color key is for , to try out colors right?
At the moment, I'm leaning towards more of the colors in the 2nd color key. It's a little more...combined, mixed well, what's the word. Those rocks though don't look right with the colored shading for the background though. Too much red and not enough of the green.
Edited: 10.30.14 7:50 am Pacific Time
I decided to change the 2nd color key so there weren't more than one contrasting color. The purple is still ify on me though.
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