I think it turned out well, had to shift the line art up a few times due to starting down too low. Next I'll be outlining the line art (final) with a digital airbrush and attempting all the coloring and shading with just one brush - we'll see how that'll turn out. I'll probably end up using two...hopefully not more.
Visual Development/ focus in Environments, vehicle and props. Aspiration leads to motivation, motivation leads to progress and progress leads to goals. A blog of my practices, progress and work towards a goal.
Saturday, August 4, 2012
Character Design - Heat Blast - part 2
Decided to try free-hand drawing out my character's line art instead of building up 3-4 layers (skeletal, flesh out, clothes, final outline/line art).
I think it turned out well, had to shift the line art up a few times due to starting down too low. Next I'll be outlining the line art (final) with a digital airbrush and attempting all the coloring and shading with just one brush - we'll see how that'll turn out. I'll probably end up using two...hopefully not more.
I think it turned out well, had to shift the line art up a few times due to starting down too low. Next I'll be outlining the line art (final) with a digital airbrush and attempting all the coloring and shading with just one brush - we'll see how that'll turn out. I'll probably end up using two...hopefully not more.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment