Visual Development/ focus in Environments, vehicle and props. Aspiration leads to motivation, motivation leads to progress and progress leads to goals. A blog of my practices, progress and work towards a goal.
Monday, August 27, 2012
Scenery - Police storming hideout part 1
Original (as far as I know of consciously ) Scenery
Total time (not including breaks for meals & meeting up with friends) : Almost 3 hours
Used only two brushes, Real 2B for sketch, Detailed Airbrush for coloring.
Sadly, I had a much clearer and more detailed version in my mind but time just wouldn't permit to finish this for classes start (tomorrow...).
Things I would have done / added -
- more glow off of the items closest to the machine with the 3 rings
- metallic appearance off the bars
- better "walls"
- different shades for bricks
These ideas really do come to me randomly, usually when I'm trying to fall asleep. I think I was starting to think about what sort of scenery I could attempt to draw and color to fit the different game genres. Somehow I got this in my mind and it could honestly even work for my fan fiction-soon-own-story-with-no-copyright-issues.
deviantART Link
Time Lapse video
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