Prop call out
Finding myself lacking in prop design work, I decided to take the Queen's scepter from my "Reign of Ice" project and create a prop design page.
For reference purposes, I made the top portion of the scepter due to how organic the shapes were.
Originally, the design was something like this, but then I didn't like how similar the crystals looked in shape, so I changed it up.
From there, I built up the scepter and adjusted along the way in terms of contrast and details.
In the end, due to the number of callouts, I decided to make a separate page for purely the callouts and textures.
It was definitely a struggle to create the top wood piece of the scepter in Sculptris but it was worth the learning challenge. I was able to discover how to make shapes and pieces rather than faces. Eventually, I will try to learn how to lower the poly (triangle) count, haha.
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